Projectile+Motion


 * __Horizontal Projectile Motion__

__HORIZONTAL__ **  - v x remains constant - d x v x *t - d h = v h *t

- a = -9.8 m/s/s - d v = 1/2 gt2+V v *t
 * __VERTICAL__**

As the object falls down, the x value stays the same, and the y value raises each leg by an equal amount. The velocities are increasing as well with each leg. For the x value, the acceleration is 0 m/s/s. The acceleration for y is -9.8 m/s/s; the acceleration of gravity.
 * Frame ||  Distance (m)  ||  Time(s)  ||  V Final (m/s)  ||  Acceleration (m/s²)  ||
 * 5 ||  0.15  ||  0.1665  ||  1.801801802  ||  10.82163244  ||
 * 6 ||  0.22  ||  0.1998  ||  2.202202202  ||  11.02203304  ||
 * 7 ||  0.3  ||  0.2331  ||  2.574002574  ||  11.04248208  ||
 * 8 ||  0.37  ||  0.2664  ||  2.777777778  ||  10.42709376  ||
 * 9 ||  0.46  ||  0.2997  ||  3.069736403  ||  10.24269737  ||
 * 10 ||  0.56  ||  0.333  ||  3.363363363  ||  10.10019028  ||

__Ground to Ground Projectile Motion__ **As an object goes up, the y value decreases because it is slowing down. The velocitites are positive, but the acceleration is -9.8 m/s/s. This is because of gravity. The velocity at max height is 0 m/s. On the way down, the values are the same as if the object were just being dropped from a certain height. From ground to ground, the beginning velocity matches the final velocity.**